LMR 0.2 Version!
Files
LM V2 - PC/LINUX
External
Jun 01, 2022
LM V2 - MAC
External
Jun 01, 2022
LM V2 - ANDROID
External
Jun 01, 2022
Get ♱Love MorteM ReborN♱ [+18] ESP / ENG.
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♱Love MorteM ReborN♱ [+18] ESP / ENG.
Visual Novel / Graphic Adventure, for adults.
Status | In development |
Author | Chris Eman |
Genre | Visual Novel |
Tags | 3D, Adult, Dark Fantasy, Erotic, Horror, Mystery, paranormal, Ren'Py, Story Rich |
Languages | English, Spanish; Latin America |
More posts
- LMR 0.7 Version!Apr 21, 2023
- LMR 0.6 Version!Feb 11, 2023
- LMR Mini guide 0.6Jan 26, 2023
- 0.5 update!Dec 15, 2022
- -New Update- 0.4Aug 12, 2022
- -New Update- INFO- 0.4Jul 15, 2022
- ♱LMR ♱ Version 0.3 Available!Jun 20, 2022
- Love MorteM ReborN - Correction of the English version.May 14, 2022
- Love MorteM ReborN 0.1 Available!May 13, 2022
Comments
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Good to see the story progressing. I liked the fight scenes. A few bugs, sorry the first one is so long, I don't know what the relevent parts of the trace are:
The Seamstress: We are about to enter a Crossroads.
- Link for the word 'Crossroads' is bugged:
Full traceback:
File "tl/english/Escenas_prologo/prologo6.rpyc", line 25, in script
File "/run/media/username/directory/LMR-0.2-pc/renpy/ast.py", line 715, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/run/media/username/directory/LMR-0.2-pc/renpy/exports.py", line 1417, in say
who(what, *args, **kwargs)
File "/run/media/username/directory/LMR-0.2-pc/renpy/character.py", line 1219, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/run/media/username/directory/LMR-0.2-pc/renpy/character.py", line 871, in do_display
**display_args)
File "/run/media/username/directory/LMR-0.2-pc/renpy/character.py", line 621, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "/run/media/username/directory/LMR-0.2-pc/renpy/ui.py", line 298, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/core.py", line 3276, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/core.py", line 4100, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/screen.py", line 720, in event
rv = self.child.event(ev, x, y, st)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1252, in event
rv = super(Window, self).event(ev, x, y, st)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 245, in event
rv = d.event(ev, x - xo, y - yo, st)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "/run/media/username/directory/LMR-0.2-pc/renpy/text/text.py", line 1978, in event
rv = self.style.hyperlink_functions[1](target)
File "renpy/common/00defaults.rpy", line 197, in hyperlink_function
return config.hyperlink_handlers[protocol](value)
File "game/Codex Gigas/Codex_gigas.rpy", line 4, in cod_handler
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_control.rpy", line 126, in __call__
renpy.show_screen(self.screen, *self.args, **self.kwargs)
File "/run/media/username/directory/LMR-0.2-pc/renpy/display/screen.py", line 1115, in show_screen
raise Exception("Screen %s is not known.\n" % (name[0],))
Exception: Screen crossroads_codex is not known.
While running game code:
File "renpy/common/00defaults.rpy", line 197, in hyperlink_function
return config.hyperlink_handlers[protocol](value)
File "game/Codex Gigas/Codex_gigas.rpy", line 4, in cod_handler
File "renpy/common/00action_control.rpy", line 126, in __call__
renpy.show_screen(self.screen, *self.args, **self.kwargs)
Exception: Screen crossroads_codex is not known.
One line untranslated:
Rita: Corazón Púrpura se confió al entrar en un intercambio de fuerza con Joaquin.
Extra characters after a line:
Lina: Internship is going to end if she doesn't win, I bet Daniela 500 that she would beat that one, Purple Heart.www
Some notes on translations:
La Leo: Likewise I was a student of Joaquin.
Daniela: You mean student.
La Leo: It doesn't matter, bitch.
(It looks like there must be a word-play in Spanish, but it doesn't come across in English)
Glitch: You have have 49.3% of available oxygen left, Capt.
('Captain' should probably be spelled out in this case.)
Sister Albina: e careful how you live.
(Missing the capital B.)
Officer Danan McGregor: I would love to, but during work hours it could be interpreted as a bribery index.
(could end as 'interpreted as a bribe'.)
Cheers and good luck with development.
Thank you very much! Thanks for reporting the error!
Yes, it's fixed (already for 0.3); the problem is
is in the translation, it translates the variable to english (originally it is in spanish) and gives that error.
Thank you!