LMR 0.2 Version!


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LM V2 - PC/LINUX
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Jun 01, 2022
LM V2 - MAC
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Jun 01, 2022
LM V2 - ANDROID
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Jun 01, 2022

Get ♱Love MorteM ReborN♱ [+18] ESP / ENG.

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(+1)

Good to see the story progressing.  I liked the fight scenes.  A few bugs, sorry the first one is so long, I don't know what the relevent parts of the trace are:

The Seamstress:  We are about to enter a Crossroads.

- Link for the word 'Crossroads' is bugged:

Full traceback:

  File "tl/english/Escenas_prologo/prologo6.rpyc", line 25, in script

  File "/run/media/username/directory/LMR-0.2-pc/renpy/ast.py", line 715, in execute

    renpy.exports.say(who, what, *args, **kwargs)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/exports.py", line 1417, in say

    who(what, *args, **kwargs)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/character.py", line 1219, in __call__

    self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/character.py", line 871, in do_display

    **display_args)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/character.py", line 621, in display_say

    rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/ui.py", line 298, in interact

    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/core.py", line 3276, in interact

    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/core.py", line 4100, in interact_core

    rv = root_widget.event(ev, x, y, 0)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/screen.py", line 720, in event

    rv = self.child.event(ev, x, y, st)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1252, in event

    rv = super(Window, self).event(ev, x, y, st)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 245, in event

    rv = d.event(ev, x - xo, y - yo, st)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/layout.py", line 1062, in event

    rv = i.event(ev, x - xo, y - yo, cst)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/text/text.py", line 1978, in event

    rv = self.style.hyperlink_functions[1](target)

  File "renpy/common/00defaults.rpy", line 197, in hyperlink_function

    return config.hyperlink_handlers[protocol](value)

  File "game/Codex Gigas/Codex_gigas.rpy", line 4, in cod_handler

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/behavior.py", line 329, in run

    return action(*args, **kwargs)

  File "renpy/common/00action_control.rpy", line 126, in __call__

    renpy.show_screen(self.screen, *self.args, **self.kwargs)

  File "/run/media/username/directory/LMR-0.2-pc/renpy/display/screen.py", line 1115, in show_screen

    raise Exception("Screen %s is not known.\n" % (name[0],))

Exception: Screen crossroads_codex is not known.


While running game code:

  File "renpy/common/00defaults.rpy", line 197, in hyperlink_function

    return config.hyperlink_handlers[protocol](value)

  File "game/Codex Gigas/Codex_gigas.rpy", line 4, in cod_handler

  File "renpy/common/00action_control.rpy", line 126, in __call__

    renpy.show_screen(self.screen, *self.args, **self.kwargs)

Exception: Screen crossroads_codex is not known.


One line untranslated:

Rita:  Corazón Púrpura se confió al entrar en un intercambio de fuerza con Joaquin.


Extra characters after a line:

Lina: Internship is going to end if she doesn't win, I bet Daniela 500 that she would beat that one, Purple Heart.www


Some notes on translations:

La Leo:  Likewise I was a student of Joaquin.

Daniela:  You mean student.

La Leo:  It doesn't matter, bitch.

(It looks like there must be a word-play in Spanish, but it doesn't come across in English)


Glitch:  You have have 49.3% of available oxygen left, Capt.

('Captain' should probably be spelled out in this case.)


Sister Albina: e careful how you live.

(Missing the capital B.)


Officer Danan McGregor:  I would love to, but during work hours it could be interpreted as a bribery index.

(could end as 'interpreted as a bribe'.)


Cheers and good luck with development.

Thank you very much! Thanks for reporting the error!

Yes, it's fixed (already for 0.3); the problem is 

is in the translation, it translates the variable to english (originally it is in spanish) and gives that error.

Thank you!